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Verfasser: taranion | Datum: 19.02.2020

Release Notes

Since Genesis 6 the application is automatically updating plugins, which leads to a short notice after installation that a new plugin version is installed. But what changed? For a better overview I created two pages: For Splittermond and for the current minor version 4.0 For Shadowrun 6 and the current minor version 1.0

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Verfasser: taranion | Datum:

Genesis 6.1.1

When rewriting the data loading for Genesis 6.1.0 there was a minor problem that showed up for some characters. Unfortunately the patch cannot be delivered by auto-updates, so you might want to upgrade your installation to Genesis 6.1.1 Keep in mind that you probably need to manually uninstall Genesis 6.1.0 before.

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Verfasser: taranion | Datum: 08.02.2020

Genesis 6.1.0 improves XML loading

I have just released a new version of Genesis. It contains an important change: the whole loading of XML data (rule data as well as characters) has been completely rewritten. The reason for this was that the existing implementation … let’s say … was not that great – it was either limited and fast or […]

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Verfasser: taranion | Datum: 20.01.2020

Genesis 6 and more

The last weeks, practically since December, I managed nothing more with regard to Genesis than working on a new architecture that now concludes in a new major release: Genesis 6 Plugins The most prominent change of Genesis 6 is, that the application isn’t delivered at a feature-complete single instance, but as a main application with […]

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Verfasser: taranion | Datum: 28.11.2019

Genesis 5.1.0

Genesis 5.1.0 is the first release to feature new content for Shadowrun 6 – in this case the german supplement “Berlin 2080” and two drones/vehicles from the german free DLS “Schattenload“. Since not everyone is happy to have foreign language content in Genesis, I implemented it in a way that content that does not exist […]

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Verfasser: taranion | Datum: 19.11.2019

Genesis 5.0.5

A new version incorporates a lot of new patches. All [GEN-363] – Feature: Automatic choice of RPG system if only one is available Shadowrun 6 [GEN-416] – Improvement: Add support for magical lodge materials and reagents in “Other gear” [GEN-401] – Yamaha Raiden is missing underbarrel accessories [GEN-404] – Adding a targeting autosoft leads to […]

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Verfasser: taranion | Datum: 09.11.2019

Genesis 5.0.4

Shadowrun 6 gets a bunch of bug fixes again: [GEN-385] – Improvement: Rewrite skillsofts to be a skilljack accessory (activesofts don’t work yet) [GEN-390] – Improvement: German translation changes for Firearms specializations [GEN-395] – Improvement: Layout overflow condition monitor for low values [GEN-379] – Improvement: Shortened names for some qualities in PDF export [GEN-352] – […]

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Verfasser: taranion | Datum: 03.11.2019

Genesis 5.0.3

Without much ado – the next patch version of Genesis [GEN-366] – SpliMo: Fehler beim Drucken der PDF InfoCards [GEN-368] – SR6: Typo in german language – Fahrzeuge und Dro(h)nen [GEN-369] – SR6: Typo Schellziehholster [GEN-370] – SR6: Language or knowledge skills in career mode have wrong Karma cost [GEN-371] – SR6: Having power “Improved […]

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Verfasser: taranion | Datum: 31.10.2019

Genesis 5.0.2 – Halloween version

The recent days you have been flooding us with issues – bug reports and feature requests. There are currently ca. 50 open issues for Shadowrun 6 (and the same amount for Splittermond). It will take us some time to work through them, but it will be done – someday 😉 To at least provide you […]

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Verfasser: taranion | Datum: 24.10.2019

Genesis 5.0.0

It is done and it was a difficult birth – the Shadowrun 6 support gave me a last minute headache. Four days ago I was informed that Catalyst Game Labs had errated the way adepts gain power points (from priorities and from Magic raised with Karma) and two days ago I noticed that my attribute […]

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