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Verfasser: taranion | Datum: 09.11.2019

Genesis 5.0.4

Shadowrun 6 gets a bunch of bug fixes again: [GEN-385] – Improvement: Rewrite skillsofts to be a skilljack accessory (activesofts don’t work yet) [GEN-390] – Improvement: German translation changes for Firearms specializations [GEN-395] – Improvement: Layout overflow condition monitor for low values [GEN-379] – Improvement: Shortened names for some qualities in PDF export [GEN-352] – […]

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Verfasser: taranion | Datum: 03.11.2019

Genesis 5.0.3

Without much ado – the next patch version of Genesis [GEN-366] – SpliMo: Fehler beim Drucken der PDF InfoCards [GEN-368] – SR6: Typo in german language – Fahrzeuge und Dro(h)nen [GEN-369] – SR6: Typo Schellziehholster [GEN-370] – SR6: Language or knowledge skills in career mode have wrong Karma cost [GEN-371] – SR6: Having power “Improved […]

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Verfasser: taranion | Datum: 31.10.2019

Genesis 5.0.2 – Halloween version

The recent days you have been flooding us with issues – bug reports and feature requests. There are currently ca. 50 open issues for Shadowrun 6 (and the same amount for Splittermond). It will take us some time to work through them, but it will be done – someday 😉 To at least provide you […]

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Verfasser: taranion | Datum: 24.10.2019

Genesis 5.0.0

It is done and it was a difficult birth – the Shadowrun 6 support gave me a last minute headache. Four days ago I was informed that Catalyst Game Labs had errated the way adepts gain power points (from priorities and from Magic raised with Karma) and two days ago I noticed that my attribute […]

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Verfasser: taranion | Datum: 18.10.2019

Genesis 5.0.0 Release Candidate 1

The release candidate of Genesis 5 includes a long list of bug fixes and a cool new feature for Shadowrun 6.

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Verfasser: taranion | Datum: 13.10.2019

Genesis 5.0.0 Beta 4

The hopefully last Beta release is available for download. The most notable additions is support for different level of play (Street Level and Prime Runner), as well as the possibility to return to the assistent (and change priorities) when still in creation mode, but already on the regular view. I also added ammunition handling and […]

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Verfasser: taranion | Datum: 06.10.2019

Genesis 5.0.0 Beta 3

3 days have passed since our last Beta version. You reported several issues – thank you for that. I guess the new Beta is a good step closer to a stable version now. A majority of reported issues were related to gear management (I agree, there have been some funny effects), but also three major […]

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Verfasser: taranion | Datum: 03.10.2019

Genesis 5.0.0 Beta 2

The last four days have been exiting. We asked you for help finding bugs and you delivered. Getting several bugs reported in a short time usually is very frustrating, but it helped that you overall seem very pleased with the implementation of SR6 in Genesis. Thank you. Now, we fixed some of the reported bugs […]

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Verfasser: taranion | Datum: 30.09.2019

Genesis 5 with SR6 – Public Beta

After 5 months of developing, nearly 100.000 lines of code and data, I think it is time to release the newest addition to Genesis – the support for Shadowrun 6 – to the friendly user public. The software should be stable enough to build and level-up your SR6 characters, though I am pretty sure there […]

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Verfasser: taranion | Datum: 17.09.2019

Shadowrun 6 – Magic Page

My wife and I are currently spending a lot of time on last improvements on the Shadowrun 6 support in Genesis. One aspect is the design of the PDF output, where we are reorganising existing and introducing new elements. The newest addition to the generated pages is an optional Magic Page, where we like to […]

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