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Verfasser: taranion | Datum: 31.12.2022

Commlink Alpha 2

Just in time for the end of the year, a new version of Commlink has been completed. The main feature is the support of the point buying system from the Shadow Compendium. You can find the download here. My focus is on implementing the rules for modifications (and possibly a better graphical interface for that) […]

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Verfasser: taranion | Datum: 22.12.2022

Goodbye Genesis, Hello Commlink

About a year ago I decided to stop the development of Genesis in favor of a new character generator. I communicated this quite openly in Discord, but not everyone is active there. Now the development is taking longer than initially thought. Originally it was planned to develop “Moongate” (the new generator for Splittermond) and “Commlink” […]

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Verfasser: taranion | Datum: 07.10.2022

Commlink 6

I’ve been working on Genesis for 8 years now. Initially only for Splittermond (a german only RPG), then over time I added more role-playing games, most recently Shadowrun 6. The look has also changed over the years. Under the hood, however, much has remained the same – and that’s not always a good thing. I […]

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Verfasser: taranion | Datum: 26.08.2022

Sixth World Companion, Hack & Slash …

I currently stopped devloping Genesis, in favor of a new SR6 character generation application. There are several reasons that lead to this decision but they are not the point of this posting. I have given some thought if I should provide at least minimal support (e.g. new metatypes, new qualities) from more recent books like […]

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Verfasser: taranion | Datum: 10.01.2022

A word on Log4J

Some days before Christmas, a security problem was found in the widely used Java Library LOG4J. In short: If an attacker was able to bring an application to log a specific text content (an URL), it could lead to remote code execution. This is specifically a problem for all online services, which deal with a […]

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Verfasser: taranion | Datum: 30.12.2021

Shadowrun 6 – Version 2.1.0

The year 2021 is coming to an end and we use the holidays to bring you a new version of the Shadowrun 6 plugin. Most notably this time is the new way we deal with exotic weapon skills – you don’t buy a skill per weapon anymore, but per group of weapons (e.g. Throwers). You […]

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Verfasser: taranion | Datum: 16.10.2021

Genesis 7

A new version of the main application has been released. Although this has no immediate impact on the roleplay plugins, it does provide new features that roleplay systems can make use of. The component view (currently only used in Shadowrun 6) now allows uploading your own images (of 300×200 pixels). The help text display can […]

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Verfasser: taranion | Datum: 22.08.2021

SR6 for Foundry VTT 0.6

Today we released the first attempt to complete the display of character relevant data. A tab for “Vehicles” has been introduced, that lists all drones and other vehicles and lets you enter data for your rigger console or control rig.We consider this tab more as a preliminary solution (where the final idea is to also […]

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Verfasser: taranion | Datum: 27.07.2021

Coriolis 3.1.0 and Foundry VTT

It’s been a while since there has been a new feature release for the roleplaying game Coriolis in Genesis , but the wait is over. The version 3.1.0 brings for the first time a JSON export, which is intended to transfer characters in the Coriolis Game System for the Virtual Tabletop “Foundry“. To create the […]

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Verfasser: taranion | Datum: 18.07.2021

Coriolis 3.0.2

It doesn’t happen very often that we release patches for the Coriolis character generator part of Genesis, but today was such a moment. Bug COR-8 Typo “Wissenschaftlier” (German name of “Scientiest”)COR-7 Attribute value not included in weapon pool Story COR-9 Allow custom data for talents and gear The part with the custom data doesn’t have […]

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